import pygame
import math
pygame.init()
size = width, height = 600, 300
screen = pygame.display.set_mode((width, height))
xRadius = 250
yRadius = 100
for degree in range(360,0,-15):
x = int((math.cos(degree * 2 * math.pi / 360) * xRadius) + width/2)
y = int((math.sin(degree * 2 * math.pi / 360) * yRadius) + height/2)
# Prints the x and y coordinates of points in ellipse
print(x,y)
pygame.draw.circle(screen, (0, 125, 255), [x, y], 15)
pygame.display.flip()
OUTPUT: